Shmitty talks about the design for the Demon Lady (name wip) world boss!
Revenge of the Fallen: Gate to the Underworld biome showcase.
A small showcase of a new biome developed for ro2f, the Gate to the Underworld.
Revenge of the Fallen: Spellbooks, scrolls, mages and summoners!
Bite-sized preview of the Mage and Summoner class abilities.
Revenge of the Fallen: Market, parties… party in the market?
A brief post showing some legacy stuff that we've re-implemented in rotf2 (market work, party panel UI, parties, more).
Revenge of the Fallen: A very magical hideout
A brief showcase for the Magician's Hideout biome and dungeon, a piece of early game content we've been working on for Revenge of the Fallen.
RotF: Closed Testing Pushed to February
Closed Testing for Revenge of the Fallen has been pushed to February. Read why.
Caramel Carnival Preview and Important Closed Testing Information
An update on Closed Testing, and on the Caramel Carnival--a tiny bit of the content we've been working on for Revenge of the Fallen.
Revenge of the Fallen: jellies, potions, and more potions?
A small peek at what you can expect from rotf biomes, plus the return of stat potions and an improved potion storage.
Revenge of the Fallen: Animations, Stats and UI for all
Quick update on new animation system, stat tracking and player tooltips.
ACED Games: RotF when?
Learn about why we've been quiet, why RotF is down, and be reassured that we'll be back. aced games/rotf